Adventures in digital circuitry.
Welcome to the Mesecons Laboratory!
The primary subject is the design and construction of larger or more advanced machines, a topic not very well covered elsewhere. For a simpler introduction to Mesecons, see the main site linked above.
All articles assume basic knowlege of how Mesecons work, and some may also assume some proficiency in the Lua programming language.
For more Mesecons madness, check out Nore's new site, Basic Mesecons!
6/5/13 - Uberi
An intermission from building to explain the very very basics of Mesecons circuitry. No previous experience required! There's a bit of building too, apparently.
Difficulty level: (1/10)Read on...
14/4/13 - Uberi
A clock that is digital. Oh, and it displays the time too.
Difficulty level: (4/10)Read on...
24/3/13 - Uberi
A flagrant abuse of solar panel functionality. No game mechanics were harmed in the making of this device.
Difficulty level: (3/10)Read on...
18/3/13 - Uberi
A new spin on an old classic, including an investigation into various techniques for circuit optimization.
Difficulty level: (5/10)Read on...
The Double Sticky Piston Driver
15/3/13 - Uberi
The iconic symbol of piston madness, now available as a breakdown!
Difficulty level: (2/10)Read on...
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